Big worlds are still without a working chat (naming here de12 and de11). This is anything but nice but I am working on that issue…
10 CommentsMonth: December 2010
Just a side note: We raised the limit on the beta to 8000 players. We need more players to test server load behavior. So please…
15 CommentsThe 1.30 update is on German worlds. It’s been quite some work to get it there. First we had an inefficient SQL-query that blocked the…
12 Comments… already, going to bed soon. Worked mostly on graphics today with exception of fixing a few bugs (like getting rid of jobs that are…
22 Commentsfixing IE bugs is one of these tasks (next to finalizing translation texts). And of course: Bug fixes. So not much to tell you today,…
5 CommentsYou probably don’t know, but I also like doing artwork from time to time. And I don’t mean “The Sword of the Thousands Truths”. I…
21 CommentsIt’s been a nice time having you around. You have outlaid the very foundations of the code long time ago – so you’re presence will…
7 CommentsJust a quick test – wouldn’t this kind of job integration into the map look cooler? It would need more UI for telling players that…
21 CommentsOk, we updated Alamogordo (Beta 1) and it should have updated all the town traders with the new belts and pants according to our constraints…
5 CommentsIt’ll be possible to color chat messages through prefixing the message with a slash followed by 3-digit number where each digit represents a color channel.…
17 Comments