Archive

Archive for November, 2010

1st December approaches ….

November 30th, 2010 4 comments

… and I better get a water bucket to extinguish the servers if they start melting because I screwed up something in the code that gets active soon…

edit: First bug spotted – the date check in the calendar is done using UTC – so it’s not yet the 1st december…

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The surprise is approaching …

November 26th, 2010 14 comments

So one part of the surprise is now available on public worlds. So you might be looking forward to open the doors when it’s time to see the real surprise!

(I just hope we didn’t do any (bad) bugs here, this feature is enabled everywhere at the same time, so it’s … kind of risky. But I hope it’s worth the risk!)

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The Hall of Fame

November 24th, 2010 4 comments

If you are curious what’s gonna happen to the Hall of Fame when level caps are increased, here’s the idea:

So what happens is, that we have different records for the hall of fame: We store the characters who reached certain levels (currently it’s set to 60, 80, 100, 120, but that might still change) and display it in the hall of fame who reached that level at what point. So the 99 level characters records will remain.

(just a small note: The screenshot was made on the internal beta and the characters there were leveled through cheating – that’s why there’s no entry for 80 and 100)

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A Preview on 1.30: Trousers

November 19th, 2010 20 comments

Here is a screenshot of the new inventory arrangement and the trousers. You can also see that there is now a filter (hats are currently active) and that we got rid of the stacks for items. You can stack now items limitless (well, up to 2147483647 times as you still can see). So the inventory is easier to use now and old inventories are downsized to a reasonable number of items.

But there’s Read more…

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1.30 preview: Alliance page

November 9th, 2010 12 comments

One of quite a few features in 1.30 is going to be an alliance page where you can see the facts of alliances – yours and others. It also sums up a few facts on the members of the alliance. You can reach it via the player’s profile.

It lists all the towns and forts an alliance has and if you move your mouse over the town or fort, it gets highlighted in the map:

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