First of all i have to say we will release crafting on public beta tomorrow. Today i will give you some preview of our screendesign.
Here you see the choose profession screen:
Further upcoming changes/ideas we want to implement a kind of backpack limit i know most of you will hate it, but we want and need some more limitation. This has technical reasons because of the amount of items per player to store them in database and this has game design reasons we want more interaction between all players. I have to say that we are in an early state of ideas about that, but we know that many peoples are collectors. We plan to introduce some kind of collections so if you found any item it will be saved as found and you can sell this item. If you found every item of a kind for example all woolly hats you will receive an achievement for it and maybe some kind of bonus. I personally hope that this is a good solution for everyone but i need your feedback so we can discuss on this 🙂
In addition we plan to give every player something like a warehouse / store room additional to your normal inventory to store some more items maybe you will be able to extend this with money or premium but this are only ideas at moment so don’t blame me 😉 Just give me some feedback. We know that many players will complain about that change but we have to find a good solution for everyone.