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Some game design changes Crafting

After releasing the patch 1.31 on german markets we figured out that we have to make some changes to the crafting system.

1. The cooldown of all useable products will be reduced to 10 minutes (written before)

2. We will reduce the difficult of the starting recipes that means you will need less products to craft the start items until a skill value of 100

3. We want to add some more start recipes which will build an own chain for example: You do a job to get leather after you found one leather you will be able to craft it to “better” leather. This “better” leather can be used to create “much better” leather with “much better” leather you will be able to create an item to use. As you can see with that chain you will be able to find just one leather and craft 4 times. (These chains are planned for every profession until a skill value of 25 or something like that).

Changes in crafting frontend:

I have made some changes to crafting frontend. First i converted it to the new screen layout. Second you will have a better overview about what products you need and which you already have.

56 Comments

  1. Joao611
    Joao611 July 2, 2011

    It’s being a while since u posted something on this blog…

  2. danspapa
    danspapa July 2, 2011

    Oh my god, why don’t write anything, the moderators?

  3. RabbidGamer
    RabbidGamer July 4, 2011

    Is the blog dead?

  4. classius
    classius July 4, 2011

    Nu, it’s in coma, it’ll be dead on July 17th( 2 months, and no new entries)

  5. classius
    classius July 4, 2011

    classius :
    Nu, it’s in coma, it’ll be dead on July 17th( 2 months, and no new entries)

    No*

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