Link all the Items!
At the end I was able to implement a quite small but cool feature which we wanted to have since ages: Link Items.
It was almost painful to show up a friend the just acquired recipe he may need or just share the epic item you’ve found during a job.
With 2.0 this problem is gone.
On the picture to the right you can see how it actually works. The syntax is really easy and it will be translated after you’ve sent it.
Of course we are aware that it wouldn’t make things easier when you first have to figure out which id your desired item have.
So here we’ve got another small feature: Focus a text field where you want to share it and then Shift+Click on the specific Item you want to share (it doesn’t matter where the item is shown). After that the quickcode is shown on the text field.
From the picture it seems like this feature is just limited to the Chat, but here I can ease you.
Sharing items is available everywhere you can write (e.g: Profile, Town profile, Fort profile).
Sadly there is one problem: Town Forum. Due to technical behaviours you are not able to directly link the item into the textfield. But here you can just copy the quickcode
to it and it works as intended, but there is one exception, because linking items is a game feature they will not be displayed when the town forum is opened externally.
Another solution which i’m currently working on is just enclose the item name into the quickcode.
Also our new emoticons (smilies) are available everywhere, too. Now we are able to have a more emotional Western experience. Furthermore we are going to implement a smiley bbcode which will show up the available emoticons.
Of course we havn’t removed the good old chicken which will stay as a little remembrance to our beloved devzet.
One more small feature is upcoming. On the job page you will be able to click on the skill which is opening the inventory and instantly displaying the items containing the required skill.
Last but not least we removed the maximum size of the chat. This will give you the ability to expand the chat below the game interface. Also we are going to do some improvements to the positioning behaviour when saving and opening on different screen sizes.